5 Insane Worlds of the Future in Scifi

by Sci-Fi Man on July 22, 2010

Gamer

Gamer

Gamer

Set in the future New York, Gamer is based on mind-control technology created. The use of nanites to change the DNA structures of people to enable full control and place them in a gaming environment. The obvious (!) first major application of this technology allows gamers to control a real person in a pseudo community (think of SIMs meet Second Life).

Total Recall

Total Recall

Total Recall

A film that won awards for its special effects, Total Recall was a journey that was supposed to be purely psychological, an implanted memory that somehow turned into a scene changing adventure on Mars. What is in fact one of the more interesting points about Total Recall, is that it was probably the last big budget film to use miniatures for special effects instead of CGI.

Blade Runner

Blade Runner

Blade Runner

To me Blade Runner was a breakaway film that set the expectations for scifi adventures to come. Deeply disturbing, the film was set in Los Angeles 2019, where most people were being encouraged to move off world and real animals were at a premium, while housing was probably at its cheapest. The film captured a world of decay, over run by technology, and brought home the theme of moral implications of human mastery of genetic engineering. The interesting thing about Blade Runner is that it was the first ever film released on DVD and actually has a number of different versions, including an original version which had a protagonist-narration.
In 1993, Blade Runner was selected for preservation in the United States National Film Registry by the Library of Congress as being “culturally, historically, or aesthetically significant”.

The Running Man

The Running Man

The Running Man

The film is set in a dystopic year 2017 in America, a world where a television show called The Running Man, where convicted criminal “runners” must escape death at the hands of professional killers is one of the most popular past times of the populace. The game is perpetuated and televised by the government as a distraction to the dissatisfied populace.

Minority Report

Minority Report

Minority Report

Set in the year 2054 in Washington (and partly West Virginia) the film has inspired plenty of gadget makers. Although precognition is the theme of the film, in my view the use of technology across the daily interactions of the characters, including multi touch tech and personalised intrusive ad media. The film tries to juggle between dystopia and utopia, while trying to handle the theme of free will versus determinism.
Interesting point about this film was that it was originally imagined as a sequel to Total Recall, however (and maybe thankfully!) that idea fell through.

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Fred Perry July 23, 2010 at 10:18 am

Is it a coincidence that three of these are properties based on the work of Philip K. Dick?

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