If all the stuff above made you want to drop somthing on your desktop, here are some of the Tron Legacy Official Wall Papers:
All TRON movies and stories take place in a digital world where computer programs – of any type – often take on behavior and characteristics of people. The world is filled with code that drives the actions of programs and defines all the rules and objects, like high-tech vehicles, landscapes, and architecture where programs live and work up to, and sometimes beyond, their programming.
There have been two digital realms. The first was created within ENCOM’s mainframe where, in 1982, Kevin Flynn found himself after being digitized by a laser when the Master Control Program sensed his intrusion. In this world, programs physically looked like their users, or those who created them. While programs had specific functions, like accounting or security, they had the freedom to do their jobs in their own way. The Master Control Program stifled this system and instead of doing their functions, programs were often sent to the Game Grid. After Flynn and his allies removed the tyranny and corruption of the Master Control Program, the system flourished.
Based on all he’d learned in the first digital world, Kevin Flynn built a second, improved real he called the “TRON System” that was designed to develop and evolve far beyond the first. By perfecting digitization with a laser, and housing the new Grid on servers in the basement of his arcade, Flynn could enter and leave as often as he liked to foster and research his system. It was a brand new world capable of flourishing in unimaginable and astounding ways. And it did.
With a wife, and then with Sam, his son, Flynn found it harder and harder to make time for work and family — though he made it clear that he was onto something that would change the world. Then, one night in 1989, Flynn left for work and never came home.
While 28 years have passed in the real world, over 1000 years have passed in the TRON one. As one might expect, the passing of a century has allowed for innumerous events and historic moments. And now some of those stories will be told…
The above plot is verbatim from the official Tron site from Disney. The interesting point to note is the last line:
And now some of those stories will be told…
I maybe overreaching, but it seems that Tron is going to get more than a simple squel, it seems that a series of films may hav been planned. Infact, a quick amazon Book Search revealed at least three childrens titles are due to be released in the later part of 2010.
Tron Legacy Official Trailer
Disney seems to be going all out on the film – some of these toys look awesome. (see the video below).
None of them are out, however the Tron Legacy bikes were a Comic Con Exclusive – with only 3000 models made and sold.The only place to pick one up now is eBay (I just got one! w00t!) –
Just because you cant have these yet, doesnt mean you cant still grab some of the Retro versions still out there:
My personal favourites are the gaming chairs. Screw my sofas, I want a few of these badboys in my living room…
The Toys in Action:
Grammy Award-winning electronic duo Daft Punk — who takes music as seriously as TRON fans take computer references — is scoring the upcoming film TRON: Legacy. It’s no accident that the group’s two visionary musicians, Guy-Manuel de Homem-Christo and Thomas Bangalter, are TRON fans too.
Having grown up with an admiration of the ground-breaking TRON film of the 80s, Daft Punk took on the scoring of the next chapter of the story with extraordinary thought and precision. Old and new fans of the music duo don’t have to wait too much longer to hear how these digital musicians interpreted this long-awaited and much-anticipated digital story. Here is a supposedly Comic Con music Clip:
The Tron Kids Books for 2010
Not much information is out there on these books that I could find, however, all three authors are writers of childrens books as far as I can see, and the book ages have been placed at 4-8 year olds.
Twenty years ago, Sam Flynn’s father vanished without a trace. Left alone, Sam grew into a young man. Haunted by the events from so long ago, Sam searches for clues that might shed light on his father’s disappearance. He finds none. Still, every year, he marks the anniversary of his father’s disappearance with a daredevil stunt. The routine–and the result–is always this same. But this year, he receives a mysterious message that will change everything . . . and perhaps get him out of the dark.
Sam Flynn is the rebellious 27-year-old son of Kevin Flynn, a computer programmer who disappeared when Sam was just a child. When Sam looks into his father’s disappearance, he finds himself pulled into the same world of brutal programs and gladiatorial games where his father has been living for almost 25 years. Along with Kevin’s loyal confidante, Quora, Kevin Flynn and his son Sam must embark on a life-and-death voyage across a visually-stunning cyber universe to put an end to the evil Clu and his reign of this digital world.
Note – the Your Call series seems to definately be a childrens “choose your own Adventure” book.
Sam Flynn is about to enter a new world. It is a world full of unknown enemies, hi-tech gadgets, and mysterious allies. There is danger at every turn. But you are in luck! Unlike Sam, you have this insider’s look at all things Tron. Find out what powers the Grid and what a Recognizer is and how Sam might survive this new landscape. Everything you need to know will be . . . derezzed.